JumanjiWrapper¶
- torchrl.envs.JumanjiWrapper(*args, **kwargs)[source]¶
Jumanji environment wrapper.
Jumanji offers a vectorized simulation framework based on Jax. TorchRL’s wrapper incurs some overhead for the jax-to-torch conversion, but computational graphs can still be built on top of the simulated trajectories, allowing for backpropagation through the rollout.
GitHub: https://github.com/instadeepai/jumanji
Doc: https://instadeepai.github.io/jumanji/
Paper: https://arxiv.org/abs/2306.09884
- Parameters:
env (jumanji.env.Environment) – the env to wrap.
categorical_action_encoding (bool, optional) – if
True
, categorical specs will be converted to the TorchRL equivalent (torchrl.data.DiscreteTensorSpec
), otherwise a one-hot encoding will be used (torchrl.data.OneHotTensorSpec
). Defaults toFalse
.
- Keyword Arguments:
from_pixels (bool, optional) – Whether the environment should render its output. This will drastically impact the environment throughput. Only the first environment will be rendered. See
render()
for more information. Defaults to False.frame_skip (int, optional) – if provided, indicates for how many steps the same action is to be repeated. The observation returned will be the last observation of the sequence, whereas the reward will be the sum of rewards across steps.
device (torch.device, optional) – if provided, the device on which the data is to be cast. Defaults to
torch.device("cpu")
.batch_size (torch.Size, optional) – the batch size of the environment. With
jumanji
, this indicates the number of vectorized environments. Defaults totorch.Size([])
.allow_done_after_reset (bool, optional) – if
True
, it is tolerated for envs to bedone
just afterreset()
is called. Defaults toFalse
.
- Variables:
available_envs – environments availalbe to build
Examples: .. rubric:: Examples
>>> import jumanji >>> from torchrl.envs import JumanjiWrapper >>> base_env = jumanji.make("Snake-v1") >>> env = JumanjiWrapper(base_env) >>> env.set_seed(0) >>> td = env.reset() >>> td["action"] = env.action_spec.rand() >>> td = env.step(td) >>> print(td) TensorDict( fields={ action: Tensor(shape=torch.Size([]), device=cpu, dtype=torch.int32, is_shared=False), action_mask: Tensor(shape=torch.Size([4]), device=cpu, dtype=torch.bool, is_shared=False), done: Tensor(shape=torch.Size([1]), device=cpu, dtype=torch.bool, is_shared=False), grid: Tensor(shape=torch.Size([12, 12, 5]), device=cpu, dtype=torch.float32, is_shared=False), next: TensorDict( fields={ action_mask: Tensor(shape=torch.Size([4]), device=cpu, dtype=torch.bool, is_shared=False), done: Tensor(shape=torch.Size([1]), device=cpu, dtype=torch.bool, is_shared=False), grid: Tensor(shape=torch.Size([12, 12, 5]), device=cpu, dtype=torch.float32, is_shared=False), reward: Tensor(shape=torch.Size([1]), device=cpu, dtype=torch.float32, is_shared=False), state: TensorDict( fields={ action_mask: Tensor(shape=torch.Size([4]), device=cpu, dtype=torch.bool, is_shared=False), body: Tensor(shape=torch.Size([12, 12]), device=cpu, dtype=torch.bool, is_shared=False), body_state: Tensor(shape=torch.Size([12, 12]), device=cpu, dtype=torch.int32, is_shared=False), fruit_position: TensorDict( fields={ col: Tensor(shape=torch.Size([]), device=cpu, dtype=torch.int32, is_shared=False), row: Tensor(shape=torch.Size([]), device=cpu, dtype=torch.int32, is_shared=False)}, batch_size=torch.Size([]), device=cpu, is_shared=False), head_position: TensorDict( fields={ col: Tensor(shape=torch.Size([]), device=cpu, dtype=torch.int32, is_shared=False), row: Tensor(shape=torch.Size([]), device=cpu, dtype=torch.int32, is_shared=False)}, batch_size=torch.Size([]), device=cpu, is_shared=False), key: Tensor(shape=torch.Size([2]), device=cpu, dtype=torch.int32, is_shared=False), length: Tensor(shape=torch.Size([]), device=cpu, dtype=torch.int32, is_shared=False), step_count: Tensor(shape=torch.Size([]), device=cpu, dtype=torch.int32, is_shared=False), tail: Tensor(shape=torch.Size([12, 12]), device=cpu, dtype=torch.bool, is_shared=False)}, batch_size=torch.Size([]), device=cpu, is_shared=False), step_count: Tensor(shape=torch.Size([]), device=cpu, dtype=torch.int32, is_shared=False), terminated: Tensor(shape=torch.Size([1]), device=cpu, dtype=torch.bool, is_shared=False)}, batch_size=torch.Size([]), device=cpu, is_shared=False), state: TensorDict( fields={ action_mask: Tensor(shape=torch.Size([4]), device=cpu, dtype=torch.bool, is_shared=False), body: Tensor(shape=torch.Size([12, 12]), device=cpu, dtype=torch.bool, is_shared=False), body_state: Tensor(shape=torch.Size([12, 12]), device=cpu, dtype=torch.int32, is_shared=False), fruit_position: TensorDict( fields={ col: Tensor(shape=torch.Size([]), device=cpu, dtype=torch.int32, is_shared=False), row: Tensor(shape=torch.Size([]), device=cpu, dtype=torch.int32, is_shared=False)}, batch_size=torch.Size([]), device=cpu, is_shared=False), head_position: TensorDict( fields={ col: Tensor(shape=torch.Size([]), device=cpu, dtype=torch.int32, is_shared=False), row: Tensor(shape=torch.Size([]), device=cpu, dtype=torch.int32, is_shared=False)}, batch_size=torch.Size([]), device=cpu, is_shared=False), key: Tensor(shape=torch.Size([2]), device=cpu, dtype=torch.int32, is_shared=False), length: Tensor(shape=torch.Size([]), device=cpu, dtype=torch.int32, is_shared=False), step_count: Tensor(shape=torch.Size([]), device=cpu, dtype=torch.int32, is_shared=False), tail: Tensor(shape=torch.Size([12, 12]), device=cpu, dtype=torch.bool, is_shared=False)}, batch_size=torch.Size([]), device=cpu, is_shared=False), step_count: Tensor(shape=torch.Size([]), device=cpu, dtype=torch.int32, is_shared=False), terminated: Tensor(shape=torch.Size([1]), device=cpu, dtype=torch.bool, is_shared=False)}, batch_size=torch.Size([]), device=cpu, is_shared=False) >>> print(env.available_envs) ['Game2048-v1', 'Maze-v0', 'Cleaner-v0', 'CVRP-v1', 'MultiCVRP-v0', 'Minesweeper-v0', 'RubiksCube-v0', 'Knapsack-v1', 'Sudoku-v0', 'Snake-v1', 'TSP-v1', 'Connector-v2', 'MMST-v0', 'GraphColoring-v0', 'RubiksCube-partly-scrambled-v0', 'RobotWarehouse-v0', 'Tetris-v0', 'BinPack-v2', 'Sudoku-very-easy-v0', 'JobShop-v0']
To take advante of Jumanji, one usually executes multiple environments at the same time.
>>> import jumanji >>> from torchrl.envs import JumanjiWrapper >>> base_env = jumanji.make("Snake-v1") >>> env = JumanjiWrapper(base_env, batch_size=[10]) >>> env.set_seed(0) >>> td = env.reset() >>> td["action"] = env.action_spec.rand() >>> td = env.step(td)
In the following example, we iteratively test different batch sizes and report the execution time for a short rollout:
Examples
>>> from torch.utils.benchmark import Timer >>> for batch_size in [4, 16, 128]: ... timer = Timer( ... ''' ... env.rollout(100) ... ''', ... setup=f''' ... from torchrl.envs import JumanjiWrapper ... import jumanji ... env = JumanjiWrapper(jumanji.make('Snake-v1'), batch_size=[{batch_size}]) ... env.set_seed(0) ... env.rollout(2) ... ''') ... print(batch_size, timer.timeit(number=10)) 4 env.rollout(100) setup: [...] Median: 122.40 ms 2 measurements, 1 runs per measurement, 1 thread
16 env.rollout(100) setup: […] Median: 134.39 ms 2 measurements, 1 runs per measurement, 1 thread
128 env.rollout(100) setup: […] Median: 172.31 ms 2 measurements, 1 runs per measurement, 1 thread