Reward2GoTransform¶
- class torchrl.envs.transforms.Reward2GoTransform(gamma: Optional[Union[float, torch.Tensor]] = 1.0, in_keys: Sequence[NestedKey] | None = None, out_keys: Sequence[NestedKey] | None = None, done_key: Optional[NestedKey] = 'done')[source]¶
Calculates the reward to go based on the episode reward and a discount factor.
As the
Reward2GoTransform
is only an inverse transform thein_keys
will be directly used for thein_keys_inv
. The reward-to-go can be only calculated once the episode is finished. Therefore, the transform should be applied to the replay buffer and not to the collector or within an environment.- Parameters:
gamma (float or torch.Tensor) – the discount factor. Defaults to 1.0.
in_keys (sequence of NestedKey) – the entries to rename. Defaults to
("next", "reward")
if none is provided.out_keys (sequence of NestedKey) – the entries to rename. Defaults to the values of
in_keys
if none is provided.done_key (NestedKey) – the done entry. Defaults to
"done"
.truncated_key (NestedKey) – the truncated entry. Defaults to
"truncated"
. If no truncated entry is found, only the"done"
will be used.
Examples
>>> # Using this transform as part of a replay buffer >>> from torchrl.data import ReplayBuffer, LazyTensorStorage >>> torch.manual_seed(0) >>> r2g = Reward2GoTransform(gamma=0.99, out_keys=["reward_to_go"]) >>> rb = ReplayBuffer(storage=LazyTensorStorage(100), transform=r2g) >>> batch, timesteps = 4, 5 >>> done = torch.zeros(batch, timesteps, 1, dtype=torch.bool) >>> for i in range(batch): ... while not done[i].any(): ... done[i] = done[i].bernoulli_(0.1) >>> reward = torch.ones(batch, timesteps, 1) >>> td = TensorDict( ... {"next": {"done": done, "reward": reward}}, ... [batch, timesteps], ... ) >>> rb.extend(td) >>> sample = rb.sample(1) >>> print(sample["next", "reward"]) tensor([[[1.], [1.], [1.], [1.], [1.]]]) >>> print(sample["reward_to_go"]) tensor([[[4.9010], [3.9404], [2.9701], [1.9900], [1.0000]]])
One can also use this transform directly with a collector: make sure to append the inv method of the transform.
Examples
>>> from torchrl.envs.utils import RandomPolicy >>> from torchrl.collectors import SyncDataCollector >>> from torchrl.envs.libs.gym import GymEnv >>> t = Reward2GoTransform(gamma=0.99, out_keys=["reward_to_go"]) >>> env = GymEnv("Pendulum-v1") >>> collector = SyncDataCollector( ... env, ... RandomPolicy(env.action_spec), ... frames_per_batch=200, ... total_frames=-1, ... postproc=t.inv ... ) >>> for data in collector: ... break >>> print(data) TensorDict( fields={ action: Tensor(shape=torch.Size([200, 1]), device=cpu, dtype=torch.float32, is_shared=False), collector: TensorDict( fields={ traj_ids: Tensor(shape=torch.Size([200]), device=cpu, dtype=torch.int64, is_shared=False)}, batch_size=torch.Size([200]), device=cpu, is_shared=False), done: Tensor(shape=torch.Size([200, 1]), device=cpu, dtype=torch.bool, is_shared=False), next: TensorDict( fields={ done: Tensor(shape=torch.Size([200, 1]), device=cpu, dtype=torch.bool, is_shared=False), observation: Tensor(shape=torch.Size([200, 3]), device=cpu, dtype=torch.float32, is_shared=False), reward: Tensor(shape=torch.Size([200, 1]), device=cpu, dtype=torch.float32, is_shared=False)}, batch_size=torch.Size([200]), device=cpu, is_shared=False), observation: Tensor(shape=torch.Size([200, 3]), device=cpu, dtype=torch.float32, is_shared=False), reward: Tensor(shape=torch.Size([200, 1]), device=cpu, dtype=torch.float32, is_shared=False), reward_to_go: Tensor(shape=torch.Size([200, 1]), device=cpu, dtype=torch.float32, is_shared=False)}, batch_size=torch.Size([200]), device=cpu, is_shared=False)
Using this transform as part of an env will raise an exception
Examples
>>> t = Reward2GoTransform(gamma=0.99) >>> TransformedEnv(GymEnv("Pendulum-v1"), t) # crashes
Note
In settings where multiple done entries are present, one should build a single
Reward2GoTransform
for each done-reward pair.