torch.xpu¶
This package introduces support for the XPU backend, specifically tailored for Intel GPU optimization.
This package is lazily initialized, so you can always import it, and use
is_available()
to determine if your system supports XPU.
StreamContext |
Context-manager that selects a given stream. |
current_device |
Return the index of a currently selected device. |
current_stream |
Return the currently selected |
device |
Context-manager that changes the selected device. |
device_count |
Return the number of XPU device available. |
device_of |
Context-manager that changes the current device to that of given object. |
get_arch_list |
Return list XPU architectures this library was compiled for. |
get_device_capability |
Get the xpu capability of a device. |
get_device_name |
Get the name of a device. |
get_device_properties |
Get the properties of a device. |
get_gencode_flags |
Return XPU AOT(ahead-of-time) build flags this library was compiled with. |
init |
Initialize PyTorch's XPU state. |
is_available |
Return a bool indicating if XPU is currently available. |
is_initialized |
Return whether PyTorch's XPU state has been initialized. |
set_device |
Set the current device. |
set_stream |
Set the current stream.This is a wrapper API to set the stream. |
stream |
Wrap around the Context-manager StreamContext that selects a given stream. |
synchronize |
Wait for all kernels in all streams on a XPU device to complete. |
Random Number Generator¶
get_rng_state |
Return the random number generator state of the specified GPU as a ByteTensor. |
get_rng_state_all |
Return a list of ByteTensor representing the random number states of all devices. |
initial_seed |
Return the current random seed of the current GPU. |
manual_seed |
Set the seed for generating random numbers for the current GPU. |
manual_seed_all |
Set the seed for generating random numbers on all GPUs. |
seed |
Set the seed for generating random numbers to a random number for the current GPU. |
seed_all |
Set the seed for generating random numbers to a random number on all GPUs. |
set_rng_state |
Set the random number generator state of the specified GPU. |
set_rng_state_all |
Set the random number generator state of all devices. |
Memory management¶
empty_cache |
Release all unoccupied cached memory currently held by the caching allocator so that those can be used in other XPU application. |
max_memory_allocated |
Return the maximum GPU memory occupied by tensors in bytes for a given device. |
max_memory_reserved |
Return the maximum GPU memory managed by the caching allocator in bytes for a given device. |
mem_get_info |
Return the global free and total GPU memory for a given device. |
memory_allocated |
Return the current GPU memory occupied by tensors in bytes for a given device. |
memory_reserved |
Return the current GPU memory managed by the caching allocator in bytes for a given device. |
memory_stats |
Return a dictionary of XPU memory allocator statistics for a given device. |
memory_stats_as_nested_dict |
Return the result of |
reset_accumulated_memory_stats |
Reset the "accumulated" (historical) stats tracked by the XPU memory allocator. |
reset_peak_memory_stats |
Reset the "peak" stats tracked by the XPU memory allocator. |