# AvgPool2d¶

class torch.nn.AvgPool2d(kernel_size: Union[T, Tuple[T, T]], stride: Optional[Union[T, Tuple[T, T]]] = None, padding: Union[T, Tuple[T, T]] = 0, ceil_mode: bool = False, count_include_pad: bool = True, divisor_override: bool = None)[source]

Applies a 2D average pooling over an input signal composed of several input planes.

In the simplest case, the output value of the layer with input size $(N, C, H, W)$ , output $(N, C, H_{out}, W_{out})$ and kernel_size $(kH, kW)$ can be precisely described as:

$out(N_i, C_j, h, w) = \frac{1}{kH * kW} \sum_{m=0}^{kH-1} \sum_{n=0}^{kW-1} input(N_i, C_j, stride[0] \times h + m, stride[1] \times w + n)$

If padding is non-zero, then the input is implicitly zero-padded on both sides for padding number of points.

The parameters kernel_size, stride, padding can either be:

• a single int – in which case the same value is used for the height and width dimension

• a tuple of two ints – in which case, the first int is used for the height dimension, and the second int for the width dimension

Parameters
• kernel_size – the size of the window

• stride – the stride of the window. Default value is kernel_size

• ceil_mode – when True, will use ceil instead of floor to compute the output shape

• count_include_pad – when True, will include the zero-padding in the averaging calculation

• divisor_override – if specified, it will be used as divisor, otherwise kernel_size will be used

Shape:
• Input: $(N, C, H_{in}, W_{in})$

• Output: $(N, C, H_{out}, W_{out})$ , where

$H_{out} = \left\lfloor\frac{H_{in} + 2 \times \text{padding}[0] - \text{kernel\_size}[0]}{\text{stride}[0]} + 1\right\rfloor$
$W_{out} = \left\lfloor\frac{W_{in} + 2 \times \text{padding}[1] - \text{kernel\_size}[1]}{\text{stride}[1]} + 1\right\rfloor$

Examples:

>>> # pool of square window of size=3, stride=2
>>> m = nn.AvgPool2d(3, stride=2)
>>> # pool of non-square window
>>> m = nn.AvgPool2d((3, 2), stride=(2, 1))
>>> input = torch.randn(20, 16, 50, 32)
>>> output = m(input)