ignite.engine#
- class ignite.engine.engine.Engine(process_function)[source]#
Runs a given process_function over each batch of a dataset, emitting events as it goes.
- Parameters
process_function (callable) – A function receiving a handle to the engine and the current batch in each iteration, and returns data to be stored in the engine’s state.
- state#
object that is used to pass internal and user-defined state between event handlers. It is created with the engine and its attributes (e.g. state.iteration, state.epoch etc) are reset on every
run()
.- Type
Examples
Create a basic trainer
def update_model(engine, batch): inputs, targets = batch optimizer.zero_grad() outputs = model(inputs) loss = criterion(outputs, targets) loss.backward() optimizer.step() return loss.item() trainer = Engine(update_model) @trainer.on(Events.ITERATION_COMPLETED(every=100)) def log_training(engine): batch_loss = engine.state.output lr = optimizer.param_groups[0]['lr'] e = engine.state.epoch n = engine.state.max_epochs i = engine.state.iteration print("Epoch {}/{} : {} - batch loss: {}, lr: {}".format(e, n, i, batch_loss, lr)) trainer.run(data_loader, max_epochs=5) > Epoch 1/5 : 100 - batch loss: 0.10874069479016124, lr: 0.01 > ... > Epoch 2/5 : 1700 - batch loss: 0.4217900575859437, lr: 0.01
Create a basic evaluator to compute metrics
from ignite.metrics import Accuracy def predict_on_batch(engine, batch) model.eval() with torch.no_grad(): x, y = prepare_batch(batch, device=device, non_blocking=non_blocking) y_pred = model(x) return y_pred, y evaluator = Engine(predict_on_batch) Accuracy().attach(evaluator, "val_acc") evaluator.run(val_dataloader)
Compute image mean/std on training dataset
from ignite.metrics import Average def compute_mean_std(engine, batch): b, c, *_ = batch['image'].shape data = batch['image'].reshape(b, c, -1).to(dtype=torch.float64) mean = torch.mean(data, dim=-1).sum(dim=0) mean2 = torch.mean(data ** 2, dim=-1).sum(dim=0) return {"mean": mean, "mean^2": mean2} compute_engine = Engine(compute_mean_std) img_mean = Average(output_transform=lambda output: output['mean']) img_mean.attach(compute_engine, 'mean') img_mean2 = Average(output_transform=lambda output: output['mean^2']) img_mean2.attach(compute_engine, 'mean2') state = compute_engine.run(train_loader) state.metrics['std'] = torch.sqrt(state.metrics['mean2'] - state.metrics['mean'] ** 2) mean = state.metrics['mean'].tolist() std = state.metrics['std'].tolist()
Resume engine’s run from a state. User can load a state_dict and run engine starting from loaded state :
# Restore from an epoch state_dict = {"epoch": 3, "max_epochs": 100, "epoch_length": len(data_loader)} # or an iteration # state_dict = {"iteration": 500, "max_epochs": 100, "epoch_length": len(data_loader)} trainer = Engine(...) trainer.load_state_dict(state_dict) trainer.run(data)
- add_event_handler(event_name, handler, *args, **kwargs)[source]#
Add an event handler to be executed when the specified event is fired.
- Parameters
event_name (Any) – An event or a list of events to attach the handler. Valid events are from
Events
or any event_name added byregister_events()
.handler (callable) – the callable event handler that should be invoked. No restrictions on its signature. The first argument can be optionally engine, the
Engine
object, handler is bound to.*args – optional args to be passed to handler.
**kwargs – optional keyword args to be passed to handler.
Note
Note that other arguments can be passed to the handler in addition to the *args and **kwargs passed here, for example during
EXCEPTION_RAISED
.- Returns
RemovableEventHandle
, which can be used to remove the handler.- Parameters
Example usage:
engine = Engine(process_function) def print_epoch(engine): print("Epoch: {}".format(engine.state.epoch)) engine.add_event_handler(Events.EPOCH_COMPLETED, print_epoch) events_list = Events.EPOCH_COMPLETED | Events.COMPLETED def execute_something(): # do some thing not related to engine pass engine.add_event_handler(events_list, execute_something)
Note
Since v0.3.0, Events become more flexible and allow to pass an event filter to the Engine. See
Events
for more details.
- fire_event(event_name)[source]#
Execute all the handlers associated with given event.
This method executes all handlers associated with the event event_name. This is the method used in
run()
to call the core events found inEvents
.Custom events can be fired if they have been registered before with
register_events()
. The engine state attribute should be used to exchange “dynamic” data among process_function and handlers.This method is called automatically for core events. If no custom events are used in the engine, there is no need for the user to call the method.
- Parameters
event_name (Any) – event for which the handlers should be executed. Valid events are from
Events
or any event_name added byregister_events()
.- Return type
None
- has_event_handler(handler, event_name=None)[source]#
Check if the specified event has the specified handler.
- load_state_dict(state_dict)[source]#
Setups engine from state_dict.
State dictionary should contain keys: iteration or epoch and max_epochs, epoch_length and seed. If engine.state_dict_user_keys contains keys, they should be also present in the state dictionary. Iteration and epoch values are 0-based: the first iteration or epoch is zero.
This method does not remove any custom attributs added by user.
- Parameters
state_dict (Mapping) – a dict with parameters
- Return type
None
# Restore from the 4rd epoch state_dict = {"epoch": 3, "max_epochs": 100, "epoch_length": len(data_loader)} # or 500th iteration # state_dict = {"iteration": 499, "max_epochs": 100, "epoch_length": len(data_loader)} trainer = Engine(...) trainer.load_state_dict(state_dict) trainer.run(data)
- on(event_name, *args, **kwargs)[source]#
Decorator shortcut for add_event_handler.
- Parameters
event_name – An event to attach the handler to. Valid events are from
Events
or any event_name added byregister_events()
.*args – optional args to be passed to handler.
**kwargs – optional keyword args to be passed to handler.
Example usage:
engine = Engine(process_function) @engine.on(Events.EPOCH_COMPLETED) def print_epoch(): print("Epoch: {}".format(engine.state.epoch)) @engine.on(Events.EPOCH_COMPLETED | Events.COMPLETED) def execute_something(): # do some thing not related to engine pass
- register_events(*event_names, event_to_attr=None)[source]#
Add events that can be fired.
Registering an event will let the user fire these events at any point. This opens the door to make the
run()
loop even more configurable.By default, the events from
Events
are registered.- Parameters
*event_names – An object (ideally a string or int) to define the name of the event being supported.
event_to_attr (dict, optional) – A dictionary to map an event to a state attribute.
- Return type
None
Example usage:
from ignite.engine import Engine, EventEnum class CustomEvents(EventEnum): FOO_EVENT = "foo_event" BAR_EVENT = "bar_event" engine = Engine(process_function) engine.register_events(*CustomEvents)
Example with State Attribute:
from enum import Enum from ignite.engine import Engine, EventEnum class TBPTT_Events(EventEnum): TIME_ITERATION_STARTED = "time_iteration_started" TIME_ITERATION_COMPLETED = "time_iteration_completed" TBPTT_event_to_attr = { TBPTT_Events.TIME_ITERATION_STARTED: 'time_iteration', TBPTT_Events.TIME_ITERATION_COMPLETED: 'time_iteration' } engine = Engine(process_function) engine.register_events(*TBPTT_Events, event_to_attr=TBPTT_event_to_attr) engine.run(data) # engine.state contains an attribute time_iteration, which can be accessed using engine.state.time_iteration
- remove_event_handler(handler, event_name)[source]#
Remove event handler handler from registered handlers of the engine
- Parameters
handler (callable) – the callable event handler that should be removed
event_name (Any) – The event the handler attached to.
- run(data, max_epochs=None, epoch_length=None, seed=None)[source]#
Runs the process_function over the passed data.
Engine has a state and the following logic is applied in this function:
- At the first call, new state is defined by max_epochs, epoch_length, seed if provided. A timer for
total and per-epoch time is initialized when Events.STARTED is handled.
- If state is already defined such that there are iterations to run until max_epochs and no input arguments
provided, state is kept and used in the function.
If state is defined and engine is “done” (no iterations to run until max_epochs), a new state is defined.
If state is defined, engine is NOT “done”, then input arguments if provided override defined state.
- Parameters
data (Iterable) – Collection of batches allowing repeated iteration (e.g., list or DataLoader).
max_epochs (int, optional) – Max epochs to run for (default: None). If a new state should be created (first run or run again from ended engine), it’s default value is 1. If run is resuming from a state, provided max_epochs will be taken into account and should be larger than engine.state.max_epochs.
epoch_length (int, optional) – Number of iterations to count as one epoch. By default, it can be set as len(data). If data is an iterator and epoch_length is not set, then it will be automatically determined as the iteration on which data iterator raises StopIteration. This argument should not change if run is resuming from a state.
seed (int, optional) – Deprecated argument. Please, use torch.manual_seed or
manual_seed()
.
- Returns
output state.
- Return type
Note
User can dynamically preprocess input batch at
ITERATION_STARTED
and store output batch in engine.state.batch. Latter is passed as usually to process_function as argument:trainer = ... @trainer.on(Events.ITERATION_STARTED) def switch_batch(engine): engine.state.batch = preprocess_batch(engine.state.batch)
- set_data(data)[source]#
Method to set data. After calling the method the next batch passed to processing_function is from newly provided data. Please, note that epoch length is not modified.
- Parameters
data (Iterable) – Collection of batches allowing repeated iteration (e.g., list or DataLoader).
- Example usage:
User can switch data provider during the training:
data1 = ... data2 = ... switch_iteration = 5000 def train_step(e, batch): # when iteration <= switch_iteration # batch is from data1 # when iteration > switch_iteration # batch is from data2 ... trainer = Engine(train_step) @trainer.on(Events.ITERATION_COMPLETED(once=switch_iteration)) def switch_dataloader(): trainer.set_data(data2) trainer.run(data1, max_epochs=100)
- state_dict()[source]#
Returns a dictionary containing engine’s state: “seed”, “epoch_length”, “max_epochs” and “iteration” and other state values defined by engine.state_dict_user_keys
engine = Engine(...) engine.state_dict_user_keys.append("alpha") engine.state_dict_user_keys.append("beta") ... @engine.on(Events.STARTED) def init_user_value(_): engine.state.alpha = 0.1 engine.state.beta = 1.0 @engine.on(Events.COMPLETED) def save_engine(_): state_dict = engine.state_dict() assert "alpha" in state_dict and "beta" in state_dict torch.save(state_dict, "/tmp/engine.pt")
- Returns
a dictionary containing engine’s state
- Return type
OrderedDict
- class ignite.engine.engine.Engine(process_function)[source]#
Runs a given process_function over each batch of a dataset, emitting events as it goes.
- Parameters
process_function (callable) – A function receiving a handle to the engine and the current batch in each iteration, and returns data to be stored in the engine’s state.
- state#
object that is used to pass internal and user-defined state between event handlers. It is created with the engine and its attributes (e.g. state.iteration, state.epoch etc) are reset on every
run()
.- Type
Examples
Create a basic trainer
def update_model(engine, batch): inputs, targets = batch optimizer.zero_grad() outputs = model(inputs) loss = criterion(outputs, targets) loss.backward() optimizer.step() return loss.item() trainer = Engine(update_model) @trainer.on(Events.ITERATION_COMPLETED(every=100)) def log_training(engine): batch_loss = engine.state.output lr = optimizer.param_groups[0]['lr'] e = engine.state.epoch n = engine.state.max_epochs i = engine.state.iteration print("Epoch {}/{} : {} - batch loss: {}, lr: {}".format(e, n, i, batch_loss, lr)) trainer.run(data_loader, max_epochs=5) > Epoch 1/5 : 100 - batch loss: 0.10874069479016124, lr: 0.01 > ... > Epoch 2/5 : 1700 - batch loss: 0.4217900575859437, lr: 0.01
Create a basic evaluator to compute metrics
from ignite.metrics import Accuracy def predict_on_batch(engine, batch) model.eval() with torch.no_grad(): x, y = prepare_batch(batch, device=device, non_blocking=non_blocking) y_pred = model(x) return y_pred, y evaluator = Engine(predict_on_batch) Accuracy().attach(evaluator, "val_acc") evaluator.run(val_dataloader)
Compute image mean/std on training dataset
from ignite.metrics import Average def compute_mean_std(engine, batch): b, c, *_ = batch['image'].shape data = batch['image'].reshape(b, c, -1).to(dtype=torch.float64) mean = torch.mean(data, dim=-1).sum(dim=0) mean2 = torch.mean(data ** 2, dim=-1).sum(dim=0) return {"mean": mean, "mean^2": mean2} compute_engine = Engine(compute_mean_std) img_mean = Average(output_transform=lambda output: output['mean']) img_mean.attach(compute_engine, 'mean') img_mean2 = Average(output_transform=lambda output: output['mean^2']) img_mean2.attach(compute_engine, 'mean2') state = compute_engine.run(train_loader) state.metrics['std'] = torch.sqrt(state.metrics['mean2'] - state.metrics['mean'] ** 2) mean = state.metrics['mean'].tolist() std = state.metrics['std'].tolist()
Resume engine’s run from a state. User can load a state_dict and run engine starting from loaded state :
# Restore from an epoch state_dict = {"epoch": 3, "max_epochs": 100, "epoch_length": len(data_loader)} # or an iteration # state_dict = {"iteration": 500, "max_epochs": 100, "epoch_length": len(data_loader)} trainer = Engine(...) trainer.load_state_dict(state_dict) trainer.run(data)
- add_event_handler(event_name, handler, *args, **kwargs)[source]#
Add an event handler to be executed when the specified event is fired.
- Parameters
event_name (Any) – An event or a list of events to attach the handler. Valid events are from
Events
or any event_name added byregister_events()
.handler (callable) – the callable event handler that should be invoked. No restrictions on its signature. The first argument can be optionally engine, the
Engine
object, handler is bound to.*args – optional args to be passed to handler.
**kwargs – optional keyword args to be passed to handler.
Note
Note that other arguments can be passed to the handler in addition to the *args and **kwargs passed here, for example during
EXCEPTION_RAISED
.- Returns
RemovableEventHandle
, which can be used to remove the handler.- Parameters
Example usage:
engine = Engine(process_function) def print_epoch(engine): print("Epoch: {}".format(engine.state.epoch)) engine.add_event_handler(Events.EPOCH_COMPLETED, print_epoch) events_list = Events.EPOCH_COMPLETED | Events.COMPLETED def execute_something(): # do some thing not related to engine pass engine.add_event_handler(events_list, execute_something)
Note
Since v0.3.0, Events become more flexible and allow to pass an event filter to the Engine. See
Events
for more details.
- fire_event(event_name)[source]#
Execute all the handlers associated with given event.
This method executes all handlers associated with the event event_name. This is the method used in
run()
to call the core events found inEvents
.Custom events can be fired if they have been registered before with
register_events()
. The engine state attribute should be used to exchange “dynamic” data among process_function and handlers.This method is called automatically for core events. If no custom events are used in the engine, there is no need for the user to call the method.
- Parameters
event_name (Any) – event for which the handlers should be executed. Valid events are from
Events
or any event_name added byregister_events()
.- Return type
None
- has_event_handler(handler, event_name=None)[source]#
Check if the specified event has the specified handler.
- load_state_dict(state_dict)[source]#
Setups engine from state_dict.
State dictionary should contain keys: iteration or epoch and max_epochs, epoch_length and seed. If engine.state_dict_user_keys contains keys, they should be also present in the state dictionary. Iteration and epoch values are 0-based: the first iteration or epoch is zero.
This method does not remove any custom attributs added by user.
- Parameters
state_dict (Mapping) – a dict with parameters
- Return type
None
# Restore from the 4rd epoch state_dict = {"epoch": 3, "max_epochs": 100, "epoch_length": len(data_loader)} # or 500th iteration # state_dict = {"iteration": 499, "max_epochs": 100, "epoch_length": len(data_loader)} trainer = Engine(...) trainer.load_state_dict(state_dict) trainer.run(data)
- on(event_name, *args, **kwargs)[source]#
Decorator shortcut for add_event_handler.
- Parameters
event_name – An event to attach the handler to. Valid events are from
Events
or any event_name added byregister_events()
.*args – optional args to be passed to handler.
**kwargs – optional keyword args to be passed to handler.
Example usage:
engine = Engine(process_function) @engine.on(Events.EPOCH_COMPLETED) def print_epoch(): print("Epoch: {}".format(engine.state.epoch)) @engine.on(Events.EPOCH_COMPLETED | Events.COMPLETED) def execute_something(): # do some thing not related to engine pass
- register_events(*event_names, event_to_attr=None)[source]#
Add events that can be fired.
Registering an event will let the user fire these events at any point. This opens the door to make the
run()
loop even more configurable.By default, the events from
Events
are registered.- Parameters
*event_names – An object (ideally a string or int) to define the name of the event being supported.
event_to_attr (dict, optional) – A dictionary to map an event to a state attribute.
- Return type
None
Example usage:
from ignite.engine import Engine, EventEnum class CustomEvents(EventEnum): FOO_EVENT = "foo_event" BAR_EVENT = "bar_event" engine = Engine(process_function) engine.register_events(*CustomEvents)
Example with State Attribute:
from enum import Enum from ignite.engine import Engine, EventEnum class TBPTT_Events(EventEnum): TIME_ITERATION_STARTED = "time_iteration_started" TIME_ITERATION_COMPLETED = "time_iteration_completed" TBPTT_event_to_attr = { TBPTT_Events.TIME_ITERATION_STARTED: 'time_iteration', TBPTT_Events.TIME_ITERATION_COMPLETED: 'time_iteration' } engine = Engine(process_function) engine.register_events(*TBPTT_Events, event_to_attr=TBPTT_event_to_attr) engine.run(data) # engine.state contains an attribute time_iteration, which can be accessed using engine.state.time_iteration
- remove_event_handler(handler, event_name)[source]#
Remove event handler handler from registered handlers of the engine
- Parameters
handler (callable) – the callable event handler that should be removed
event_name (Any) – The event the handler attached to.
- run(data, max_epochs=None, epoch_length=None, seed=None)[source]#
Runs the process_function over the passed data.
Engine has a state and the following logic is applied in this function:
- At the first call, new state is defined by max_epochs, epoch_length, seed if provided. A timer for
total and per-epoch time is initialized when Events.STARTED is handled.
- If state is already defined such that there are iterations to run until max_epochs and no input arguments
provided, state is kept and used in the function.
If state is defined and engine is “done” (no iterations to run until max_epochs), a new state is defined.
If state is defined, engine is NOT “done”, then input arguments if provided override defined state.
- Parameters
data (Iterable) – Collection of batches allowing repeated iteration (e.g., list or DataLoader).
max_epochs (int, optional) – Max epochs to run for (default: None). If a new state should be created (first run or run again from ended engine), it’s default value is 1. If run is resuming from a state, provided max_epochs will be taken into account and should be larger than engine.state.max_epochs.
epoch_length (int, optional) – Number of iterations to count as one epoch. By default, it can be set as len(data). If data is an iterator and epoch_length is not set, then it will be automatically determined as the iteration on which data iterator raises StopIteration. This argument should not change if run is resuming from a state.
seed (int, optional) – Deprecated argument. Please, use torch.manual_seed or
manual_seed()
.
- Returns
output state.
- Return type
Note
User can dynamically preprocess input batch at
ITERATION_STARTED
and store output batch in engine.state.batch. Latter is passed as usually to process_function as argument:trainer = ... @trainer.on(Events.ITERATION_STARTED) def switch_batch(engine): engine.state.batch = preprocess_batch(engine.state.batch)
- set_data(data)[source]#
Method to set data. After calling the method the next batch passed to processing_function is from newly provided data. Please, note that epoch length is not modified.
- Parameters
data (Iterable) – Collection of batches allowing repeated iteration (e.g., list or DataLoader).
- Example usage:
User can switch data provider during the training:
data1 = ... data2 = ... switch_iteration = 5000 def train_step(e, batch): # when iteration <= switch_iteration # batch is from data1 # when iteration > switch_iteration # batch is from data2 ... trainer = Engine(train_step) @trainer.on(Events.ITERATION_COMPLETED(once=switch_iteration)) def switch_dataloader(): trainer.set_data(data2) trainer.run(data1, max_epochs=100)
- state_dict()[source]#
Returns a dictionary containing engine’s state: “seed”, “epoch_length”, “max_epochs” and “iteration” and other state values defined by engine.state_dict_user_keys
engine = Engine(...) engine.state_dict_user_keys.append("alpha") engine.state_dict_user_keys.append("beta") ... @engine.on(Events.STARTED) def init_user_value(_): engine.state.alpha = 0.1 engine.state.beta = 1.0 @engine.on(Events.COMPLETED) def save_engine(_): state_dict = engine.state_dict() assert "alpha" in state_dict and "beta" in state_dict torch.save(state_dict, "/tmp/engine.pt")
- Returns
a dictionary containing engine’s state
- Return type
OrderedDict
ignite.engine.events#
- class ignite.engine.events.Events(value)[source]#
Events that are fired by the
Engine
during execution. Built-in events:STARTED : triggered when engine’s run is started
EPOCH_STARTED : triggered when the epoch is started
GET_BATCH_STARTED : triggered before next batch is fetched
GET_BATCH_COMPLETED : triggered after the batch is fetched
ITERATION_STARTED : triggered when an iteration is started
ITERATION_COMPLETED : triggered when the iteration is ended
DATALOADER_STOP_ITERATION : engine’s specific event triggered when dataloader has no more data to provide
EXCEPTION_RAISED : triggered when an exception is encountered
TERMINATE_SINGLE_EPOCH : triggered when the run is about to end the current epoch, after receiving
terminate_epoch()
call.TERMINATE : triggered when the run is about to end completely, after receiving
terminate()
call.EPOCH_COMPLETED : triggered when the epoch is ended
COMPLETED : triggered when engine’s run is completed
Since v0.3.0, Events become more flexible and allow to pass an event filter to the Engine:
engine = Engine() # a) custom event filter def custom_event_filter(engine, event): if event in [1, 2, 5, 10, 50, 100]: return True return False @engine.on(Events.ITERATION_STARTED(event_filter=custom_event_filter)) def call_on_special_event(engine): # do something on 1, 2, 5, 10, 50, 100 iterations # b) "every" event filter @engine.on(Events.ITERATION_STARTED(every=10)) def call_every(engine): # do something every 10th iteration # c) "once" event filter @engine.on(Events.ITERATION_STARTED(once=50)) def call_once(engine): # do something on 50th iteration
Event filter function event_filter accepts as input engine and event and should return True/False. Argument event is the value of iteration or epoch, depending on which type of Events the function is passed.
Since v0.4.0, user can also combine events with |-operator:
events = Events.STARTED | Events.COMPLETED | Events.ITERATION_STARTED(every=3) engine = ... @engine.on(events) def call_on_events(engine): # do something
- class ignite.engine.events.State(**kwargs)[source]#
An object that is used to pass internal and user-defined state between event handlers. By default, state contains the following attributes:
state.iteration # 1-based, the first iteration is 1 state.epoch # 1-based, the first epoch is 1 state.seed # seed to set at each epoch state.dataloader # data passed to engine state.epoch_length # optional length of an epoch state.max_epochs # number of epochs to run state.batch # batch passed to `process_function` state.output # output of `process_function` after a single iteration state.metrics # dictionary with defined metrics if any state.times # dictionary with total and per-epoch times fetched on # keys: Events.EPOCH_COMPLETED.name and Events.COMPLETED.name
- class ignite.engine.events.RemovableEventHandle(event_name, handler, engine)[source]#
A weakref handle to remove a registered event.
A handle that may be used to remove a registered event handler via the remove method, with-statement, or context manager protocol. Returned from
add_event_handler()
.- Parameters
Example usage:
engine = Engine() def print_epoch(engine): print("Epoch: {}".format(engine.state.epoch)) with engine.add_event_handler(Events.EPOCH_COMPLETED, print_epoch): # print_epoch handler registered for a single run engine.run(data) # print_epoch handler is now unregistered
ignite.engine.deterministic#
- class ignite.engine.deterministic.DeterministicEngine(process_function)[source]#
Deterministic engine derived from
Engine
.“Deterministic” run is done by adding additional handlers to synchronize the dataflow and overriding some methods of
Engine
:for e in range(num_epochs): set_seed(seed_offset + e) if resume: setup_saved_rng_states() do_single_epoch_iterations(dataloader)
If input data provider is DataLoader, its batch sampler is replaced by
ReproducibleBatchSampler
.for e in range(num_epochs): set_seed(seed_offset + e) setup_sampling(dataloader) if resume: setup_saved_rng_states() do_single_epoch_iterations(dataloader)
Internally, torch.backends.cudnn.deterministic = True and torch.backends.cudnn.benchmark = False are also applied.
For more details about dataflow synchronization, please see “Concepts/Dataflow synchronization”.
Note
This class can produce exactly the same dataflow when resuming the run from an epoch (or more precisely from dataflow restart) and using torch DataLoader with num_workers > 1 as data provider.
- Parameters
process_function (Callable) –
- state_dict()[source]#
Returns a dictionary containing engine’s state: “seed”, “epoch_length”, “max_epochs” and “iteration” and other state values defined by engine.state_dict_user_keys
engine = Engine(...) engine.state_dict_user_keys.append("alpha") engine.state_dict_user_keys.append("beta") ... @engine.on(Events.STARTED) def init_user_value(_): engine.state.alpha = 0.1 engine.state.beta = 1.0 @engine.on(Events.COMPLETED) def save_engine(_): state_dict = engine.state_dict() assert "alpha" in state_dict and "beta" in state_dict torch.save(state_dict, "/tmp/engine.pt")
- Returns
a dictionary containing engine’s state
- Return type
OrderedDict
- class ignite.engine.deterministic.ReproducibleBatchSampler(batch_sampler, start_iteration=None)[source]#
Reproducible batch sampler. This class internally iterates and stores indices of the input batch sampler. This helps to start providing data batches from an iteration in a deterministic way.
Usage:
Setup dataloader with ReproducibleBatchSampler and start providing data batches from an iteration:
from ignite.engine.deterministic import update_dataloader dataloader = update_dataloader(dataloader, ReproducibleBatchSampler(dataloader.batch_sampler)) # rewind dataloader to a specific iteration: dataloader.batch_sampler.start_iteration = start_iteration
- Parameters
batch_sampler (torch.utils.data.sampler.BatchSampler) – batch sampler same as used with torch.utils.data.DataLoader
start_iteration (int, optional) – optional start iteration
- ignite.engine.deterministic.keep_random_state(func)[source]#
Helper decorator to keep random state of torch, numpy and random intact while executing a function. For more details on usage, please see “Concepts/Dataflow synchronization”.
- Parameters
func (callable) – function to decorate
- ignite.engine.deterministic.update_dataloader(dataloader, new_batch_sampler)[source]#
Helper function to replace current batch sampler of the dataloader by a new batch sampler. Function returns new dataloader with new batch sampler.
- Parameters
dataloader (torch.utils.data.DataLoader) – input dataloader
new_batch_sampler (torch.utils.data.sampler.BatchSampler) – new batch sampler to use
- Returns
DataLoader
- Return type