Source code for

import numbers
import warnings
import weakref
from enum import Enum
from types import DynamicClassAttribute
from typing import Any, Callable, Dict, Iterable, Iterator, List, Optional, TYPE_CHECKING, Union

from import DataLoader

from ignite.engine.utils import _check_signature

    from ignite.engine.engine import Engine

__all__ = ["CallableEventWithFilter", "EventEnum", "Events", "State", "EventsList", "RemovableEventHandle"]

[docs]class CallableEventWithFilter: """Single Event containing a filter, specifying whether the event should be run at the current event (if the event type is correct) Args: value: The actual enum value. Only needed for internal use. Do not touch! event_filter: A function taking the engine and the current event value as input and returning a boolean to indicate whether this event should be executed. Defaults to None, which will result to a function that always returns `True` name: The enum-name of the current object. Only needed for internal use. Do not touch! """ def __init__(self, value: str, event_filter: Optional[Callable] = None, name: Optional[str] = None) -> None: self.filter = event_filter if not hasattr(self, "_value_"): self._value_ = value if not hasattr(self, "_name_") and name is not None: self._name_ = name # copied to be compatible to enum @DynamicClassAttribute def name(self) -> str: """The name of the Enum member.""" return self._name_ @DynamicClassAttribute def value(self) -> str: """The value of the Enum member.""" return self._value_ def __call__( self, event_filter: Optional[Callable] = None, every: Optional[int] = None, once: Optional[int] = None ) -> "CallableEventWithFilter": """ Makes the event class callable and accepts either an arbitrary callable as filter (which must take in the engine and current event value and return a boolean) or an every or once value Args: event_filter: a filter function to check if the event should be executed when the event type was fired every: a value specifying how often the event should be fired once: a value specifying when the event should be fired (if only once) Returns: CallableEventWithFilter: A new event having the same value but a different filter function """ if not ((event_filter is not None) ^ (every is not None) ^ (once is not None)): raise ValueError("Only one of the input arguments should be specified") if (event_filter is not None) and not callable(event_filter): raise TypeError("Argument event_filter should be a callable") if (every is not None) and not (isinstance(every, numbers.Integral) and every > 0): raise ValueError("Argument every should be integer and greater than zero") if (once is not None) and not (isinstance(once, numbers.Integral) and once > 0): raise ValueError("Argument once should be integer and positive") if every is not None: if every == 1: # Just return the event itself event_filter = None else: event_filter = self.every_event_filter(every) if once is not None: event_filter = self.once_event_filter(once) # check signature: if event_filter is not None: _check_signature(event_filter, "event_filter", "engine", "event") return CallableEventWithFilter(self.value, event_filter,
[docs] @staticmethod def every_event_filter(every: int) -> Callable: """A wrapper for every event filter.""" def wrapper(engine: "Engine", event: int) -> bool: if event % every == 0: return True return False return wrapper
[docs] @staticmethod def once_event_filter(once: int) -> Callable: """A wrapper for once event filter.""" def wrapper(engine: "Engine", event: int) -> bool: if event == once: return True return False return wrapper
[docs] @staticmethod def default_event_filter(engine: "Engine", event: int) -> bool: """Default event filter. This method is is deprecated and will be removed. Please, use None instead""" warnings.warn("Events.default_event_filter is deprecated and will be removed. Please, use None instead") return True
def __repr__(self) -> str: out = f"Events.{}" if self.filter is not None: out += f"(filter={self.filter})" return out def __eq__(self, other: Any) -> bool: if isinstance(other, CallableEventWithFilter): return == elif isinstance(other, str): return == other else: return NotImplemented def __hash__(self) -> int: return hash(self._name_) def __or__(self, other: Any) -> "EventsList": return EventsList() | self | other
[docs]class EventEnum(CallableEventWithFilter, Enum): """Base class for all :class:``. User defined custom events should also inherit this class. Examples: Custom events based on the loss calculation and backward pass can be created as follows: .. code-block:: python from ignite.engine import EventEnum class BackpropEvents(EventEnum): BACKWARD_STARTED = 'backward_started' BACKWARD_COMPLETED = 'backward_completed' OPTIM_STEP_COMPLETED = 'optim_step_completed' def update(engine, batch): # ... loss = criterion(y_pred, y) engine.fire_event(BackpropEvents.BACKWARD_STARTED) loss.backward() engine.fire_event(BackpropEvents.BACKWARD_COMPLETED) optimizer.step() engine.fire_event(BackpropEvents.OPTIM_STEP_COMPLETED) # ... trainer = Engine(update) trainer.register_events(*BackpropEvents) @trainer.on(BackpropEvents.BACKWARD_STARTED) def function_before_backprop(engine): # ... """ pass
[docs]class Events(EventEnum): """Events that are fired by the :class:`~ignite.engine.engine.Engine` during execution. Built-in events: - STARTED : triggered when engine's run is started - EPOCH_STARTED : triggered when the epoch is started - GET_BATCH_STARTED : triggered before next batch is fetched - GET_BATCH_COMPLETED : triggered after the batch is fetched - ITERATION_STARTED : triggered when an iteration is started - ITERATION_COMPLETED : triggered when the iteration is ended - DATALOADER_STOP_ITERATION : engine's specific event triggered when dataloader has no more data to provide - EXCEPTION_RAISED : triggered when an exception is encountered - TERMINATE_SINGLE_EPOCH : triggered when the run is about to end the current epoch, after receiving a :meth:`~ignite.engine.engine.Engine.terminate_epoch()` or :meth:`~ignite.engine.engine.Engine.terminate()` call. - TERMINATE : triggered when the run is about to end completely, after receiving :meth:`~ignite.engine.engine.Engine.terminate()` call. - EPOCH_COMPLETED : triggered when the epoch is ended. Note that this is triggered even when :meth:`~ignite.engine.engine.Engine.terminate_epoch()` is called. - COMPLETED : triggered when engine's run is completed The table below illustrates which events are triggered when various termination methods are called. .. list-table:: :widths: 24 25 33 18 :header-rows: 1 * - Method - EVENT_COMPLETED - TERMINATE_SINGLE_EPOCH - TERMINATE * - no termination - ✔ - ✗ - ✗ * - :meth:`~ignite.engine.engine.Engine.terminate_epoch()` - ✔ - ✔ - ✗ * - :meth:`~ignite.engine.engine.Engine.terminate()` - ✗ - ✔ - ✔ Since v0.3.0, Events become more flexible and allow to pass an event filter to the Engine: .. code-block:: python engine = Engine() # a) custom event filter def custom_event_filter(engine, event): if event in [1, 2, 5, 10, 50, 100]: return True return False @engine.on(Events.ITERATION_STARTED(event_filter=custom_event_filter)) def call_on_special_event(engine): # do something on 1, 2, 5, 10, 50, 100 iterations # b) "every" event filter @engine.on(Events.ITERATION_STARTED(every=10)) def call_every(engine): # do something every 10th iteration # c) "once" event filter @engine.on(Events.ITERATION_STARTED(once=50)) def call_once(engine): # do something on 50th iteration Event filter function `event_filter` accepts as input `engine` and `event` and should return True/False. Argument `event` is the value of iteration or epoch, depending on which type of Events the function is passed. Since v0.4.0, user can also combine events with `|`-operator: .. code-block:: python events = Events.STARTED | Events.COMPLETED | Events.ITERATION_STARTED(every=3) engine = ... @engine.on(events) def call_on_events(engine): # do something Since v0.4.0, custom events defined by user should inherit from :class:`` : .. code-block:: python class CustomEvents(EventEnum): FOO_EVENT = "foo_event" BAR_EVENT = "bar_event" """ EPOCH_STARTED = "epoch_started" """triggered when the epoch is started.""" EPOCH_COMPLETED = "epoch_completed" """Event attribute indicating epoch is ended.""" STARTED = "started" """triggered when engine's run is started.""" COMPLETED = "completed" """triggered when engine's run is completed""" ITERATION_STARTED = "iteration_started" """triggered when an iteration is started.""" ITERATION_COMPLETED = "iteration_completed" """triggered when the iteration is ended.""" EXCEPTION_RAISED = "exception_raised" """triggered when an exception is encountered.""" GET_BATCH_STARTED = "get_batch_started" """triggered before next batch is fetched.""" GET_BATCH_COMPLETED = "get_batch_completed" """triggered after the batch is fetched.""" DATALOADER_STOP_ITERATION = "dataloader_stop_iteration" """engine's specific event triggered when dataloader has no more data to provide""" TERMINATE = "terminate" """triggered when the run is about to end completely, after receiving terminate() call.""" TERMINATE_SINGLE_EPOCH = "terminate_single_epoch" """triggered when the run is about to end the current epoch, after receiving a terminate_epoch() call.""" INTERRUPT = "interrupt" """triggered when the run is interrupted, after receiving interrupt() call.""" def __or__(self, other: Any) -> "EventsList": return EventsList() | self | other
[docs]class EventsList: """Collection of events stacked by operator `__or__`. .. code-block:: python events = Events.STARTED | Events.COMPLETED events |= Events.ITERATION_STARTED(every=3) engine = ... @engine.on(events) def call_on_events(engine): # do something or .. code-block:: python @engine.on(Events.STARTED | Events.COMPLETED | Events.ITERATION_STARTED(every=3)) def call_on_events(engine): # do something """ def __init__(self) -> None: self._events = [] # type: List[Union[Events, CallableEventWithFilter]] def _append(self, event: Union[Events, CallableEventWithFilter]) -> None: if not isinstance(event, (Events, CallableEventWithFilter)): raise TypeError(f"Argument event should be Events or CallableEventWithFilter, got: {type(event)}") self._events.append(event) def __getitem__(self, item: int) -> Union[Events, CallableEventWithFilter]: return self._events[item] def __iter__(self) -> Iterator[Union[Events, CallableEventWithFilter]]: return iter(self._events) def __len__(self) -> int: return len(self._events) def __or__(self, other: Union[Events, CallableEventWithFilter]) -> "EventsList": self._append(event=other) return self
[docs]class State: """An object that is used to pass internal and user-defined state between event handlers. By default, state contains the following attributes: .. code-block:: python state.iteration # 1-based, the first iteration is 1 state.epoch # 1-based, the first epoch is 1 state.seed # seed to set at each epoch state.dataloader # data passed to engine state.epoch_length # optional length of an epoch state.max_epochs # number of epochs to run state.max_iters # number of iterations to run state.batch # batch passed to `process_function` state.output # output of `process_function` after a single iteration state.metrics # dictionary with defined metrics if any state.times # dictionary with total and per-epoch times fetched on # keys: and Args: kwargs: keyword arguments to be defined as State attributes. """ event_to_attr = { Events.GET_BATCH_STARTED: "iteration", Events.GET_BATCH_COMPLETED: "iteration", Events.ITERATION_STARTED: "iteration", Events.ITERATION_COMPLETED: "iteration", Events.EPOCH_STARTED: "epoch", Events.EPOCH_COMPLETED: "epoch", Events.STARTED: "epoch", Events.COMPLETED: "epoch", } # type: Dict[Union[str, "Events", "CallableEventWithFilter"], str] def __init__(self, **kwargs: Any) -> None: self.iteration = 0 self.epoch = 0 self.epoch_length = None # type: Optional[int] self.max_epochs = None # type: Optional[int] self.max_iters = None # type: Optional[int] self.output = None # type: Optional[int] self.batch = None # type: Optional[int] self.metrics = {} # type: Dict[str, Any] self.dataloader = None # type: Optional[Union[DataLoader, Iterable[Any]]] self.seed = None # type: Optional[int] self.times = { None, None, } # type: Dict[str, Optional[float]] for k, v in kwargs.items(): setattr(self, k, v) self._update_attrs() def _update_attrs(self) -> None: for value in self.event_to_attr.values(): if not hasattr(self, value): setattr(self, value, 0)
[docs] def get_event_attrib_value(self, event_name: Union[str, Events, CallableEventWithFilter]) -> int: """Get the value of Event attribute with given `event_name`.""" if event_name not in State.event_to_attr: raise RuntimeError(f"Unknown event name '{event_name}'") return getattr(self, State.event_to_attr[event_name])
def __repr__(self) -> str: s = "State:\n" for attr, value in self.__dict__.items(): if not isinstance(value, (numbers.Number, str)): value = type(value) s += f"\t{attr}: {value}\n" return s
[docs]class RemovableEventHandle: """A weakref handle to remove a registered event. A handle that may be used to remove a registered event handler via the remove method, with-statement, or context manager protocol. Returned from :meth:`~ignite.engine.engine.Engine.add_event_handler`. Args: event_name: Registered event name. handler: Registered event handler, stored as weakref. engine: Target engine, stored as weakref. Examples: .. code-block:: python engine = Engine() def print_epoch(engine): print(f"Epoch: {engine.state.epoch}") with engine.add_event_handler(Events.EPOCH_COMPLETED, print_epoch): # print_epoch handler registered for a single run # print_epoch handler is now unregistered """ def __init__( self, event_name: Union[CallableEventWithFilter, Enum, EventsList, Events], handler: Callable, engine: "Engine" ) -> None: self.event_name = event_name self.handler = weakref.ref(handler) self.engine = weakref.ref(engine)
[docs] def remove(self) -> None: """Remove handler from engine.""" handler = self.handler() engine = self.engine() if handler is None or engine is None: return if hasattr(handler, "_parent"): handler = handler._parent() # type: ignore[attr-defined] if handler is None: raise RuntimeError( "Internal error! Please fill an issue on " "if encounter this error. Thank you!" ) if isinstance(self.event_name, EventsList): for e in self.event_name: if engine.has_event_handler(handler, e): engine.remove_event_handler(handler, e) else: if engine.has_event_handler(handler, self.event_name): engine.remove_event_handler(handler, self.event_name)
def __enter__(self) -> "RemovableEventHandle": return self def __exit__(self, *args: Any, **kwargs: Any) -> None: self.remove()

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