.. DO NOT EDIT. .. THIS FILE WAS AUTOMATICALLY GENERATED BY SPHINX-GALLERY. .. TO MAKE CHANGES, EDIT THE SOURCE PYTHON FILE: .. "intermediate/reinforcement_q_learning.py" .. LINE NUMBERS ARE GIVEN BELOW. .. only:: html .. note:: :class: sphx-glr-download-link-note Click :ref:`here ` to download the full example code .. rst-class:: sphx-glr-example-title .. _sphx_glr_intermediate_reinforcement_q_learning.py: Reinforcement Learning (DQN) Tutorial ===================================== **Author**: `Adam Paszke `_ `Mark Towers `_ This tutorial shows how to use PyTorch to train a Deep Q Learning (DQN) agent on the CartPole-v1 task from `Gymnasium `__. **Task** The agent has to decide between two actions - moving the cart left or right - so that the pole attached to it stays upright. You can find more information about the environment and other more challenging environments at `Gymnasium's website `__. .. figure:: /_static/img/cartpole.gif :alt: CartPole CartPole As the agent observes the current state of the environment and chooses an action, the environment *transitions* to a new state, and also returns a reward that indicates the consequences of the action. In this task, rewards are +1 for every incremental timestep and the environment terminates if the pole falls over too far or the cart moves more than 2.4 units away from center. This means better performing scenarios will run for longer duration, accumulating larger return. The CartPole task is designed so that the inputs to the agent are 4 real values representing the environment state (position, velocity, etc.). We take these 4 inputs without any scaling and pass them through a small fully-connected network with 2 outputs, one for each action. The network is trained to predict the expected value for each action, given the input state. The action with the highest expected value is then chosen. **Packages** First, let's import needed packages. Firstly, we need `gymnasium `__ for the environment, installed by using `pip`. This is a fork of the original OpenAI Gym project and maintained by the same team since Gym v0.19. If you are running this in Google Colab, run: .. code-block:: bash %%bash pip3 install gymnasium[classic_control] We'll also use the following from PyTorch: - neural networks (``torch.nn``) - optimization (``torch.optim``) - automatic differentiation (``torch.autograd``) .. GENERATED FROM PYTHON SOURCE LINES 62-89 .. code-block:: default import gymnasium as gym import math import random import matplotlib import matplotlib.pyplot as plt from collections import namedtuple, deque from itertools import count import torch import torch.nn as nn import torch.optim as optim import torch.nn.functional as F env = gym.make("CartPole-v1") # set up matplotlib is_ipython = 'inline' in matplotlib.get_backend() if is_ipython: from IPython import display plt.ion() # if GPU is to be used device = torch.device("cuda" if torch.cuda.is_available() else "cpu") .. GENERATED FROM PYTHON SOURCE LINES 90-109 Replay Memory ------------- We'll be using experience replay memory for training our DQN. It stores the transitions that the agent observes, allowing us to reuse this data later. By sampling from it randomly, the transitions that build up a batch are decorrelated. It has been shown that this greatly stabilizes and improves the DQN training procedure. For this, we're going to need two classes: - ``Transition`` - a named tuple representing a single transition in our environment. It essentially maps (state, action) pairs to their (next_state, reward) result, with the state being the screen difference image as described later on. - ``ReplayMemory`` - a cyclic buffer of bounded size that holds the transitions observed recently. It also implements a ``.sample()`` method for selecting a random batch of transitions for training. .. GENERATED FROM PYTHON SOURCE LINES 109-130 .. code-block:: default Transition = namedtuple('Transition', ('state', 'action', 'next_state', 'reward')) class ReplayMemory(object): def __init__(self, capacity): self.memory = deque([], maxlen=capacity) def push(self, *args): """Save a transition""" self.memory.append(Transition(*args)) def sample(self, batch_size): return random.sample(self.memory, batch_size) def __len__(self): return len(self.memory) .. GENERATED FROM PYTHON SOURCE LINES 131-204 Now, let's define our model. But first, let's quickly recap what a DQN is. DQN algorithm ------------- Our environment is deterministic, so all equations presented here are also formulated deterministically for the sake of simplicity. In the reinforcement learning literature, they would also contain expectations over stochastic transitions in the environment. Our aim will be to train a policy that tries to maximize the discounted, cumulative reward :math:`R_{t_0} = \sum_{t=t_0}^{\infty} \gamma^{t - t_0} r_t`, where :math:`R_{t_0}` is also known as the *return*. The discount, :math:`\gamma`, should be a constant between :math:`0` and :math:`1` that ensures the sum converges. A lower :math:`\gamma` makes rewards from the uncertain far future less important for our agent than the ones in the near future that it can be fairly confident about. It also encourages agents to collect reward closer in time than equivalent rewards that are temporally far away in the future. The main idea behind Q-learning is that if we had a function :math:`Q^*: State \times Action \rightarrow \mathbb{R}`, that could tell us what our return would be, if we were to take an action in a given state, then we could easily construct a policy that maximizes our rewards: .. math:: \pi^*(s) = \arg\!\max_a \ Q^*(s, a) However, we don't know everything about the world, so we don't have access to :math:`Q^*`. But, since neural networks are universal function approximators, we can simply create one and train it to resemble :math:`Q^*`. For our training update rule, we'll use a fact that every :math:`Q` function for some policy obeys the Bellman equation: .. math:: Q^{\pi}(s, a) = r + \gamma Q^{\pi}(s', \pi(s')) The difference between the two sides of the equality is known as the temporal difference error, :math:`\delta`: .. math:: \delta = Q(s, a) - (r + \gamma \max_a' Q(s', a)) To minimize this error, we will use the `Huber loss `__. The Huber loss acts like the mean squared error when the error is small, but like the mean absolute error when the error is large - this makes it more robust to outliers when the estimates of :math:`Q` are very noisy. We calculate this over a batch of transitions, :math:`B`, sampled from the replay memory: .. math:: \mathcal{L} = \frac{1}{|B|}\sum_{(s, a, s', r) \ \in \ B} \mathcal{L}(\delta) .. math:: \text{where} \quad \mathcal{L}(\delta) = \begin{cases} \frac{1}{2}{\delta^2} & \text{for } |\delta| \le 1, \\ |\delta| - \frac{1}{2} & \text{otherwise.} \end{cases} Q-network ^^^^^^^^^ Our model will be a feed forward neural network that takes in the difference between the current and previous screen patches. It has two outputs, representing :math:`Q(s, \mathrm{left})` and :math:`Q(s, \mathrm{right})` (where :math:`s` is the input to the network). In effect, the network is trying to predict the *expected return* of taking each action given the current input. .. GENERATED FROM PYTHON SOURCE LINES 204-221 .. code-block:: default class DQN(nn.Module): def __init__(self, n_observations, n_actions): super(DQN, self).__init__() self.layer1 = nn.Linear(n_observations, 128) self.layer2 = nn.Linear(128, 128) self.layer3 = nn.Linear(128, n_actions) # Called with either one element to determine next action, or a batch # during optimization. Returns tensor([[left0exp,right0exp]...]). def forward(self, x): x = F.relu(self.layer1(x)) x = F.relu(self.layer2(x)) return self.layer3(x) .. GENERATED FROM PYTHON SOURCE LINES 222-242 Training -------- Hyperparameters and utilities ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ This cell instantiates our model and its optimizer, and defines some utilities: - ``select_action`` - will select an action accordingly to an epsilon greedy policy. Simply put, we'll sometimes use our model for choosing the action, and sometimes we'll just sample one uniformly. The probability of choosing a random action will start at ``EPS_START`` and will decay exponentially towards ``EPS_END``. ``EPS_DECAY`` controls the rate of the decay. - ``plot_durations`` - a helper for plotting the duration of episodes, along with an average over the last 100 episodes (the measure used in the official evaluations). The plot will be underneath the cell containing the main training loop, and will update after every episode. .. GENERATED FROM PYTHON SOURCE LINES 242-320 .. code-block:: default # BATCH_SIZE is the number of transitions sampled from the replay buffer # GAMMA is the discount factor as mentioned in the previous section # EPS_START is the starting value of epsilon # EPS_END is the final value of epsilon # EPS_DECAY controls the rate of exponential decay of epsilon, higher means a slower decay # TAU is the update rate of the target network # LR is the learning rate of the ``AdamW`` optimizer BATCH_SIZE = 128 GAMMA = 0.99 EPS_START = 0.9 EPS_END = 0.05 EPS_DECAY = 1000 TAU = 0.005 LR = 1e-4 # Get number of actions from gym action space n_actions = env.action_space.n # Get the number of state observations state, info = env.reset() n_observations = len(state) policy_net = DQN(n_observations, n_actions).to(device) target_net = DQN(n_observations, n_actions).to(device) target_net.load_state_dict(policy_net.state_dict()) optimizer = optim.AdamW(policy_net.parameters(), lr=LR, amsgrad=True) memory = ReplayMemory(10000) steps_done = 0 def select_action(state): global steps_done sample = random.random() eps_threshold = EPS_END + (EPS_START - EPS_END) * \ math.exp(-1. * steps_done / EPS_DECAY) steps_done += 1 if sample > eps_threshold: with torch.no_grad(): # t.max(1) will return the largest column value of each row. # second column on max result is index of where max element was # found, so we pick action with the larger expected reward. return policy_net(state).max(1).indices.view(1, 1) else: return torch.tensor([[env.action_space.sample()]], device=device, dtype=torch.long) episode_durations = [] def plot_durations(show_result=False): plt.figure(1) durations_t = torch.tensor(episode_durations, dtype=torch.float) if show_result: plt.title('Result') else: plt.clf() plt.title('Training...') plt.xlabel('Episode') plt.ylabel('Duration') plt.plot(durations_t.numpy()) # Take 100 episode averages and plot them too if len(durations_t) >= 100: means = durations_t.unfold(0, 100, 1).mean(1).view(-1) means = torch.cat((torch.zeros(99), means)) plt.plot(means.numpy()) plt.pause(0.001) # pause a bit so that plots are updated if is_ipython: if not show_result: display.display(plt.gcf()) display.clear_output(wait=True) else: display.display(plt.gcf()) .. GENERATED FROM PYTHON SOURCE LINES 321-336 Training loop ^^^^^^^^^^^^^ Finally, the code for training our model. Here, you can find an ``optimize_model`` function that performs a single step of the optimization. It first samples a batch, concatenates all the tensors into a single one, computes :math:`Q(s_t, a_t)` and :math:`V(s_{t+1}) = \max_a Q(s_{t+1}, a)`, and combines them into our loss. By definition we set :math:`V(s) = 0` if :math:`s` is a terminal state. We also use a target network to compute :math:`V(s_{t+1})` for added stability. The target network is updated at every step with a `soft update `__ controlled by the hyperparameter ``TAU``, which was previously defined. .. GENERATED FROM PYTHON SOURCE LINES 336-384 .. code-block:: default def optimize_model(): if len(memory) < BATCH_SIZE: return transitions = memory.sample(BATCH_SIZE) # Transpose the batch (see https://stackoverflow.com/a/19343/3343043 for # detailed explanation). This converts batch-array of Transitions # to Transition of batch-arrays. batch = Transition(*zip(*transitions)) # Compute a mask of non-final states and concatenate the batch elements # (a final state would've been the one after which simulation ended) non_final_mask = torch.tensor(tuple(map(lambda s: s is not None, batch.next_state)), device=device, dtype=torch.bool) non_final_next_states = torch.cat([s for s in batch.next_state if s is not None]) state_batch = torch.cat(batch.state) action_batch = torch.cat(batch.action) reward_batch = torch.cat(batch.reward) # Compute Q(s_t, a) - the model computes Q(s_t), then we select the # columns of actions taken. These are the actions which would've been taken # for each batch state according to policy_net state_action_values = policy_net(state_batch).gather(1, action_batch) # Compute V(s_{t+1}) for all next states. # Expected values of actions for non_final_next_states are computed based # on the "older" target_net; selecting their best reward with max(1).values # This is merged based on the mask, such that we'll have either the expected # state value or 0 in case the state was final. next_state_values = torch.zeros(BATCH_SIZE, device=device) with torch.no_grad(): next_state_values[non_final_mask] = target_net(non_final_next_states).max(1).values # Compute the expected Q values expected_state_action_values = (next_state_values * GAMMA) + reward_batch # Compute Huber loss criterion = nn.SmoothL1Loss() loss = criterion(state_action_values, expected_state_action_values.unsqueeze(1)) # Optimize the model optimizer.zero_grad() loss.backward() # In-place gradient clipping torch.nn.utils.clip_grad_value_(policy_net.parameters(), 100) optimizer.step() .. GENERATED FROM PYTHON SOURCE LINES 385-398 Below, you can find the main training loop. At the beginning we reset the environment and obtain the initial ``state`` Tensor. Then, we sample an action, execute it, observe the next state and the reward (always 1), and optimize our model once. When the episode ends (our model fails), we restart the loop. Below, `num_episodes` is set to 600 if a GPU is available, otherwise 50 episodes are scheduled so training does not take too long. However, 50 episodes is insufficient for to observe good performance on CartPole. You should see the model constantly achieve 500 steps within 600 training episodes. Training RL agents can be a noisy process, so restarting training can produce better results if convergence is not observed. .. GENERATED FROM PYTHON SOURCE LINES 399-447 .. code-block:: default if torch.cuda.is_available(): num_episodes = 600 else: num_episodes = 50 for i_episode in range(num_episodes): # Initialize the environment and get its state state, info = env.reset() state = torch.tensor(state, dtype=torch.float32, device=device).unsqueeze(0) for t in count(): action = select_action(state) observation, reward, terminated, truncated, _ = env.step(action.item()) reward = torch.tensor([reward], device=device) done = terminated or truncated if terminated: next_state = None else: next_state = torch.tensor(observation, dtype=torch.float32, device=device).unsqueeze(0) # Store the transition in memory memory.push(state, action, next_state, reward) # Move to the next state state = next_state # Perform one step of the optimization (on the policy network) optimize_model() # Soft update of the target network's weights # θ′ ← τ θ + (1 −τ )θ′ target_net_state_dict = target_net.state_dict() policy_net_state_dict = policy_net.state_dict() for key in policy_net_state_dict: target_net_state_dict[key] = policy_net_state_dict[key]*TAU + target_net_state_dict[key]*(1-TAU) target_net.load_state_dict(target_net_state_dict) if done: episode_durations.append(t + 1) plot_durations() break print('Complete') plot_durations(show_result=True) plt.ioff() plt.show() .. image-sg:: /intermediate/images/sphx_glr_reinforcement_q_learning_001.png :alt: Result :srcset: /intermediate/images/sphx_glr_reinforcement_q_learning_001.png :class: sphx-glr-single-img .. rst-class:: sphx-glr-script-out .. code-block:: none /opt/conda/envs/py_3.10/lib/python3.10/site-packages/gymnasium/utils/passive_env_checker.py:249: DeprecationWarning: `np.bool8` is a deprecated alias for `np.bool_`. (Deprecated NumPy 1.24) Complete .. GENERATED FROM PYTHON SOURCE LINES 448-459 Here is the diagram that illustrates the overall resulting data flow. .. figure:: /_static/img/reinforcement_learning_diagram.jpg Actions are chosen either randomly or based on a policy, getting the next step sample from the gym environment. We record the results in the replay memory and also run optimization step on every iteration. Optimization picks a random batch from the replay memory to do training of the new policy. The "older" target_net is also used in optimization to compute the expected Q values. A soft update of its weights are performed at every step. .. rst-class:: sphx-glr-timing **Total running time of the script:** ( 10 minutes 3.344 seconds) .. _sphx_glr_download_intermediate_reinforcement_q_learning.py: .. only:: html .. container:: sphx-glr-footer sphx-glr-footer-example .. container:: sphx-glr-download sphx-glr-download-python :download:`Download Python source code: reinforcement_q_learning.py ` .. container:: sphx-glr-download sphx-glr-download-jupyter :download:`Download Jupyter notebook: reinforcement_q_learning.ipynb ` .. only:: html .. rst-class:: sphx-glr-signature `Gallery generated by Sphinx-Gallery `_