Source code for ignite.handlers.early_stopping

import logging

from ignite.engine import Engine

[docs]class EarlyStopping(object): """EarlyStopping handler can be used to stop the training if no improvement after a given number of events. Args: patience (int): Number of events to wait if no improvement and then stop the training. score_function (callable): It should be a function taking a single argument, an :class:`~ignite.engine.Engine` object, and return a score `float`. An improvement is considered if the score is higher. trainer (Engine): trainer engine to stop the run if no improvement. Examples: .. code-block:: python from ignite.engine import Engine, Events from ignite.handlers import EarlyStopping def score_function(engine): val_loss = engine.state.metrics['nll'] return -val_loss handler = EarlyStopping(patience=10, score_function=score_function, trainer=trainer) # Note: the handler is attached to an *Evaluator* (runs one epoch on validation dataset). evaluator.add_event_handler(Events.COMPLETED, handler) """ def __init__(self, patience, score_function, trainer): if not callable(score_function): raise TypeError("Argument score_function should be a function.") if patience < 1: raise ValueError("Argument patience should be positive integer.") if not isinstance(trainer, Engine): raise TypeError("Argument trainer should be an instance of Engine.") self.score_function = score_function self.patience = patience self.trainer = trainer self.counter = 0 self.best_score = None self._logger = logging.getLogger(__name__ + "." + self.__class__.__name__) self._logger.addHandler(logging.NullHandler()) def __call__(self, engine): score = self.score_function(engine) if self.best_score is None: self.best_score = score elif score <= self.best_score: self.counter += 1 self._logger.debug("EarlyStopping: %i / %i" % (self.counter, self.patience)) if self.counter >= self.patience:"EarlyStopping: Stop training") self.trainer.terminate() else: self.best_score = score self.counter = 0

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