Building from source ==================== TorchAudio integrates PyTorch for numerical computation and third party libraries for multimedia I/O. It requires the following tools to build from source. - `PyTorch <https://pytorch.org>`_ - `CMake <https://cmake.org/>`_ - `Ninja <https://ninja-build.org/>`_ - C++ complier with C++ 17 support - `GCC <https://gcc.gnu.org/>`_ (Linux) - `Clang <https://clang.llvm.org/>`_ (macOS) - `MSVC <https://visualstudio.microsoft.com>`_ 2019 or newer (Windows) - `CUDA toolkit <https://developer.nvidia.com/cudnn>`_ and `cuDNN <https://developer.nvidia.com/cudnn>`_ (if building CUDA extension) Most of the tools are available in `Conda <https://conda.io/>`_, so we recommend using conda. .. toctree:: :maxdepth: 1 build.linux build.windows build.jetson Customizing the build --------------------- TorchAudio's integration with third party libraries can be enabled/disabled via environment variables. They can be enabled by passing ``1`` and disabled by ``0``. - ``BUILD_SOX``: Enable/disable I/O features based on libsox. - ``BUILD_KALDI``: Enable/disable feature extraction based on Kaldi. - ``BUILD_RNNT``: Enable/disable custom RNN-T loss function. - ``USE_FFMPEG``: Enable/disable I/O features based on FFmpeg libraries. - ``USE_ROCM``: Enable/disable AMD ROCm support. - ``USE_CUDA``: Enable/disable CUDA support. For the latest configurations and their default values, please check the source code. https://github.com/pytorch/audio/blob/main/tools/setup_helpers/extension.py